Giant's blood bug, switching weapons
When you have Giants blood chosen, and try to equip a 2 handed weapon, it makes you first unequip your old weapon and then equip the new one instead of just letting you swap them out like normal. This causes an issue if you have a stat on both the old and new weapon that lets you use the new weapon, because you then can't equip it after un-equipping the old weapon.
Zuletzt angestoßen am 23.01.2025, 23:21:07
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The warning/check does not take into account Giant's Blood and needs to be fixed to do so. Having to take your weapon off before putting a 2-hander on is bizarre. Causes the issue in OP as well if you have attribute reliance.
![]() In this image I'm on Weapon Set II, wearing a 1-hander and shield. I have Shield Charge and Shield Wall set to be active only on Weapon Set II. I'm attempting to equip a 2-hander (while having Giant's Blood), but the game won't let me, saying it will cause Shield Charge and Shield Wall to not work, which is incorrect. The warning and preventing equip does not need to exist at all, as skills are disabled on your hotbar if you find a way to equip illegal weapons, with tooltip "[Skill can't be used]". For e.g. removing your weapon and equipping a 1-hand mace with Supercharged Slam gives you no warning, but disables the skill in your bar. Mercenaries: 99 SC: 95 97 96 100 95 96 97 98 95 97 96 HC: 96(dead) Character archive: view-thread/963707 Zuletzt bearbeitet von unsane#5479 um 23.01.2025, 23:32:43
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