POE Crash bei Start des Spiels
Hallo Community,
bei meinem neuen Macbook Crasht das Spiel sofort bei Start mit der unterstehenden Fehlermeldung. Gibt es hierzu Lösungsansätze? Grüße Process: PathOfExileClient [90504] Path: /Users/USER/Library/Application Support/Steam/*/PathOfExileClient.app/Contents/MacOS/PathOfExileClient Identifier: com.GGG.PathOfExile Version: 1.0 (0) Code Type: X86-64 (Translated) Parent Process: ??? [1] Responsible: PathOfExileClient [90504] User ID: 502 Date/Time: 2021-02-23 21:43:19.494 +0100 OS Version: macOS 11.1 (20C69) Report Version: 12 Anonymous UUID: C3319748-AB06-30F9-9DEB-93E01753EA36 Sleep/Wake UUID: 4B8CB39E-6340-4997-97A6-41538D00D175 Time Awake Since Boot: 160000 seconds Time Since Wake: 780 seconds System Integrity Protection: enabled Crashed Thread: 0 MainThrd Dispatch queue: com.apple.main-thread Exception Type: EXC_BAD_INSTRUCTION (SIGILL) Exception Codes: 0x0000000000000001, 0x0000000000000000 Exception Note: EXC_CORPSE_NOTIFY Termination Signal: Illegal instruction: 4 Termination Reason: Namespace SIGNAL, Code 0x4 Terminating Process: exc handler [90504] Thread 0 Crashed:: MainThrd Dispatch queue: com.apple.main-thread 0 com.GGG.PathOfExile 0x000000010460883e 0x104600000 + 34878 1 dyld 0x0000000208288079 ImageLoaderMachO::doModInitFunctions(ImageLoader::LinkContext const&) + 559 2 dyld 0x0000000208288478 ImageLoaderMachO::doInitialization(ImageLoader::LinkContext const&) + 40 3 dyld 0x0000000208282d1a ImageLoader::recursiveInitialization(ImageLoader::LinkContext const&, unsigned int, char const*, ImageLoader::InitializerTimingList&, ImageLoader::UninitedUpwards&) + 492 4 dyld 0x0000000208280b82 ImageLoader::processInitializers(ImageLoader::LinkContext const&, unsigned int, ImageLoader::InitializerTimingList&, ImageLoader::UninitedUpwards&) + 188 5 dyld 0x0000000208280c22 ImageLoader::runInitializers(ImageLoader::LinkContext const&, ImageLoader::InitializerTimingList&) + 82 6 dyld 0x000000020826d62f dyld::initializeMainExecutable() + 199 7 dyld 0x00000002082739a4 dyld::_main(macho_header const*, unsigned long, int, char const**, char const**, char const**, unsigned long*) + 8288 8 dyld 0x000000020826c22b dyldbootstrap::start(dyld3::MachOLoaded const*, int, char const**, dyld3::MachOLoaded const*, unsigned long*) + 457 9 dyld 0x000000020826c025 _dyld_start + 37 Thread 1:: com.apple.rosetta.exceptionserver 0 runtime 0x00007ffdffe0ba98 0x7ffdffe09000 + 10904 1 runtime 0x00007ffdffe152b8 0x7ffdffe09000 + 49848 2 runtime 0x00007ffdffe168e8 0x7ffdffe09000 + 55528 Thread 2: 0 runtime 0x00007ffdffe63914 0x7ffdffe09000 + 370964 Thread 3: 0 runtime 0x00007ffdffe63914 0x7ffdffe09000 + 370964 Thread 0 crashed with X86 Thread State (64-bit): rax: 0x00007fc46680c080 rbx: 0x00007fc46680c080 rcx: 0x00007fc46680c088 rdx: 0x00000003109823f8 rdi: 0x0000000000000002 rsi: 0x00007fc46680c000 rbp: 0x000000031097de00 rsp: 0x000000031097ddf0 r8: 0x000000020830f360 r9: 0x0000000000000000 r10: 0x00000003109825a8 r11: 0x00007fff202400f4 r12: 0x000000031097de18 r13: 0x00000002083108f0 r14: 0x00007fff88a031f8 r15: 0x0000000104608830 rip: 0x000000010460883e rfl: 0x0000000000000283 Zuletzt bearbeitet von obernoob11#3001 um 23.02.2021, 15:46:11 Zuletzt angestoßen am 23.02.2021, 15:45:45
|
|