POE Crash bei Start des Spiels

Hallo Community,
bei meinem neuen Macbook Crasht das Spiel sofort bei Start mit der unterstehenden Fehlermeldung. Gibt es hierzu Lösungsansätze?

Grüße


Process: PathOfExileClient [90504]
Path: /Users/USER/Library/Application Support/Steam/*/PathOfExileClient.app/Contents/MacOS/PathOfExileClient
Identifier: com.GGG.PathOfExile
Version: 1.0 (0)
Code Type: X86-64 (Translated)
Parent Process: ??? [1]
Responsible: PathOfExileClient [90504]
User ID: 502

Date/Time: 2021-02-23 21:43:19.494 +0100
OS Version: macOS 11.1 (20C69)
Report Version: 12
Anonymous UUID: C3319748-AB06-30F9-9DEB-93E01753EA36

Sleep/Wake UUID: 4B8CB39E-6340-4997-97A6-41538D00D175

Time Awake Since Boot: 160000 seconds
Time Since Wake: 780 seconds

System Integrity Protection: enabled

Crashed Thread: 0 MainThrd Dispatch queue: com.apple.main-thread

Exception Type: EXC_BAD_INSTRUCTION (SIGILL)
Exception Codes: 0x0000000000000001, 0x0000000000000000
Exception Note: EXC_CORPSE_NOTIFY

Termination Signal: Illegal instruction: 4
Termination Reason: Namespace SIGNAL, Code 0x4
Terminating Process: exc handler [90504]

Thread 0 Crashed:: MainThrd Dispatch queue: com.apple.main-thread
0 com.GGG.PathOfExile 0x000000010460883e 0x104600000 + 34878
1 dyld 0x0000000208288079 ImageLoaderMachO::doModInitFunctions(ImageLoader::LinkContext const&) + 559
2 dyld 0x0000000208288478 ImageLoaderMachO::doInitialization(ImageLoader::LinkContext const&) + 40
3 dyld 0x0000000208282d1a ImageLoader::recursiveInitialization(ImageLoader::LinkContext const&, unsigned int, char const*, ImageLoader::InitializerTimingList&, ImageLoader::UninitedUpwards&) + 492
4 dyld 0x0000000208280b82 ImageLoader::processInitializers(ImageLoader::LinkContext const&, unsigned int, ImageLoader::InitializerTimingList&, ImageLoader::UninitedUpwards&) + 188
5 dyld 0x0000000208280c22 ImageLoader::runInitializers(ImageLoader::LinkContext const&, ImageLoader::InitializerTimingList&) + 82
6 dyld 0x000000020826d62f dyld::initializeMainExecutable() + 199
7 dyld 0x00000002082739a4 dyld::_main(macho_header const*, unsigned long, int, char const**, char const**, char const**, unsigned long*) + 8288
8 dyld 0x000000020826c22b dyldbootstrap::start(dyld3::MachOLoaded const*, int, char const**, dyld3::MachOLoaded const*, unsigned long*) + 457
9 dyld 0x000000020826c025 _dyld_start + 37

Thread 1:: com.apple.rosetta.exceptionserver
0 runtime 0x00007ffdffe0ba98 0x7ffdffe09000 + 10904
1 runtime 0x00007ffdffe152b8 0x7ffdffe09000 + 49848
2 runtime 0x00007ffdffe168e8 0x7ffdffe09000 + 55528

Thread 2:
0 runtime 0x00007ffdffe63914 0x7ffdffe09000 + 370964

Thread 3:
0 runtime 0x00007ffdffe63914 0x7ffdffe09000 + 370964

Thread 0 crashed with X86 Thread State (64-bit):
rax: 0x00007fc46680c080 rbx: 0x00007fc46680c080 rcx: 0x00007fc46680c088 rdx: 0x00000003109823f8
rdi: 0x0000000000000002 rsi: 0x00007fc46680c000 rbp: 0x000000031097de00 rsp: 0x000000031097ddf0
r8: 0x000000020830f360 r9: 0x0000000000000000 r10: 0x00000003109825a8 r11: 0x00007fff202400f4
r12: 0x000000031097de18 r13: 0x00000002083108f0 r14: 0x00007fff88a031f8 r15: 0x0000000104608830
rip: 0x000000010460883e rfl: 0x0000000000000283


Zuletzt bearbeitet von obernoob11#3001 um 23.02.2021, 15:46:11
Zuletzt angestoßen am 23.02.2021, 15:45:45

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