Jun atlas passive tree need to be balanced for console!
Hey
We are only getting only 1 encounter per map(pc players get 3) so we are getting likely 3x less items compared to pc! ![]() Zuletzt bearbeitet von Reborn409#8132 um 20.01.2021, 02:11:22 Zuletzt angestoßen am 29.01.2021, 10:16:56
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Hi.
It works properly with the console reward multiplication. If you get a bargain option on console it drops you 3 items instead of 1. If you allocate this passive bargains will be dropping 9 items for you. |
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" Great news, thank you. TrueAchievements - https://www.trueachievements.com/gamer/Corrison
XboxClips - http://xboxclips.com/corrison |
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" Thanks! |
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" You need to check this interaction with "Gut Instinct" in valdo's rest, its only granting 3 intelligence, not triple. PC players can get 3 intelligence x 4 members x 3 encounters = 36 intelligence per map We are cepped at 12 intelligence from this atlas passive |
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" Intelligence is not supposed to be tripled. The progression on consoles is 3 times slower. But all the rewards are multiplied by 3. |
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" Offtopic; Any ETA on 3.13.1 patch for us? |
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" Huh... I never realised that pc only gets 1 of each bench/chest in safehouses We also got 3x chances for the betrayal uniques from safehouse leaders? |
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