Burning double dip question... (another)

Alright so I have been away from PoE for some time now and I have heard burning damage has changed a bit. The last I remember is that only Fire and Elemental damage would double dip.

I was told the mechanics changed. For example: If I use Trap support with Fireball.... will Trap damage passives now double dip on burn damage from those fireballs? Or projectile damage from fireball?

I seem to be finding conflicting answers on this and was hoping for a more current response.

Thanks!
Zuletzt bearbeitet von PhreEkGarden#7624 um 30.11.2016, 06:57:40
Zuletzt angestoßen am 30.11.2016, 11:13:31
Trap damage will double dip in general, but trap and remote mine gems are exempt from the rule since 2.4 patch, so 'more trap/mine damage' support will double dip but 'trap' support won't.
Wish the armchair developers would go back to developing armchairs.

◄[www.moddb.com/mods/balancedux]►
◄[www.moddb.com/mods/one-vision1]►
"
raics schrieb:
Trap damage will double dip in general, but trap and remote mine gems are exempt from the rule since 2.4 patch, so 'more trap/mine damage' support will double dip but 'trap' support won't.


Indeed, an unbelievable mess in the core game system mechanics.
MY CHALLENGES ARE DONE ON HC, IT'S NOT SC GUYS!
Alright. So do "increased trap damage" from passives double dip?
Yeah, like I said, only 'trap' and 'remote mine' support do not double dip their damage bonuses.
Wish the armchair developers would go back to developing armchairs.

◄[www.moddb.com/mods/balancedux]►
◄[www.moddb.com/mods/one-vision1]►
"
raics schrieb:
Trap damage will double dip in general, but trap and remote mine gems are exempt from the rule since 2.4 patch, so 'more trap/mine damage' support will double dip but 'trap' support won't.

It's not really a exception, the support gems just have the additional condition "with Hits" now. Since Damage over Time doesn't Hit those stats can't apply to the DoTs as well.
"
Illviljan schrieb:
It's not really a exception, the support gems just have the additional condition "with Hits" now. Since Damage over Time doesn't Hit those stats can't apply to the DoTs as well.

Right, haven't noticed they did that, all's well in that case. Works as a bandaid, though it would be a crappy permanent fix.
Wish the armchair developers would go back to developing armchairs.

◄[www.moddb.com/mods/balancedux]►
◄[www.moddb.com/mods/one-vision1]►
Zuletzt bearbeitet von raics#7540 um 30.11.2016, 09:59:38
Ah, in that case I'm sorry to blame GGG for crappy system in this regards. :-)
MY CHALLENGES ARE DONE ON HC, IT'S NOT SC GUYS!

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