3.25 Wrecker's SWAPPABLE MINIONS: Stress-Free Builds & Filters | 1-Button, HC SSF, Pure Item Freedom
" It depends on how the map rolls. I know what to strictly avoid (No leech etc.) but otherwise sometimes the mitigation and leech work great and sometimes it's just too spiky and I die. I think this will get better as I get more life and completely cap my resists. Going to try adding an Evangelist too since I have 3 Spectres and I don't need the redundant Host Chieftain. |
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Having good fun with the build so far. (This is my first character) I was wondering what gear upgrades you can recommend long term?
Many thanks! |
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pobb link broken? There's no weapon, flasks, links etc
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" great insights there! i am still unsure how you even do any league mechanic that has a timer component with regular zombies though. as you can see, i got lucky and got my hands on a geofri's, so i was able to try out a potentially very fast clearing alternative minion build that is still very tanky and even then i started to struggle with some enemy groups that just mow through me and my minions. i couldn't imagine putting a dent into those enemy groups with phantoms and zombies (slamming ones would disintegrate even faster as you said). might just be that with the recent changes the ssf functionality of the build really took a hit and it needs the investability of trading or someone with skills in crafting edit: just saw you mentioning that you block any timed content as much as possible, that explains how it is not an issue :D Zuletzt bearbeitet von dragomob#6624 um 21.08.2024, 16:19:41
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I've gotten to my highest level thus far with this build and I'm enjoying it...but...the lack of a movement skill is making the traps and devices in the labyrinths challenging for me. Annoying, even.
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I'm a newbie - so have mercy :) - loosely following the RF build, and I really like it's spirit and general performance so far (lvl 66, still in the campaign), but have a question - is the Autoexortion still viable here, especially with Enduring Cry? As gems descriptions' suggest it won't do anything.
If I'm right, what's the best way of replacing it without losing too much of the leisure one-button gameplay? I'm personally considering just leaving Enduring Cry on manual for bosses, though I'm quite at a loss what could I add to the mix. Do you have any more suggestions/obvious flaws with my chieftain? E.g. is there anything I could put in the free slot of my Automation setup? Playing softcore SSF character, with no min-maxing attitude. Thanks in advance. Zuletzt bearbeitet von Lotheneil#8967 um 23.08.2024, 14:20:26
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" i basically just walked through them all, the build is so tanky there should be no issue with that |
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"Hey, Boo! I'm glad you're having a good time with the build! Minion builds are quite simple to upgrade for endgame. It doesn't mean the gear comes easy, but the mods are easy to look for. DAMAGE mods, in order of offensive power: - 1) Chance for minions to poison. (We have 40% already. So only bother getting another 60% total.) - 2) 100% Increased Minion Damage. - 3) +1 to Spell or Minion Gems (but increases minion life). For defence: - Lots of life - Capped resists (chaos included) - Good armour rolls (then quality that armour to 20%) - Any incoming damage conversion mods (like Chaos damage applying to Armour) - find a shield with 20% crit reduction taken I hope that helps! Thanks again for the kind words. https://www.ForeverExiled.com/: Forever Exiled, A Path of Exile Podcast
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":) Nope. Nothing's broken, Lip. None of the gear is specific. It's very general. Find the best items you can and play. Flasks are based on personal preference and individual playstyle. So use what works best for you. https://www.ForeverExiled.com/: Forever Exiled, A Path of Exile Podcast
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"Awesome. I'm glad it helped a bit. SSF hasn't really changed. Each new league provides new and unique ways to get gear. Crafting in Kingsmarch is quite strong as well, for some builds. The thing is, the game isn't built around SSF. It's designed around trade. SSF is just a thing that people like to do (for whatever their reasons are). So, knowing how to craft certain gear and where to find it just comes with experience that some are willing to put in (while most don't have the time). So, I design my builds to avoid the handcuffs of "needing" specific gear; to me, that's a huge part of enjoying the game; the possibility that one of the billion crappy drops in the game could actually be an improvement for me. There's nothing wrong with improving your build through trade. Nothing at all. The items there came from someone's "solo" experience. Trade is just a "speedy" version of SSF, IMO. I play slowly and whenever I have free time. I don't have the time to create epic gear. The sucky thing about Zombies is that they are quite weak and need more investment than other minions to deal adequate damage. So I think that if you find a few items that increase minion damage and minion gem levels, you'll find a huge difference. I was taking my zombie build through a T17 the other day and also wished I had an amulet and weapon that had more "umph" to it. I did the map, but it took longer than I wished. But, my weapon was garbage and my amulet basic. My rings weren't Bone Rings...stuff like that. So there was lots of room for improvement. Does that help at all? (And yes. Timed content sucks in every single game on Earth. haha. So it's true, I don't plan my builds around them.) https://www.ForeverExiled.com/: Forever Exiled, A Path of Exile Podcast
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