[3.21] 🌿Ultimate Claw Poison Pathfinder - Untouchable Viper - Molten Strike update by FEL

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EpicFailTrain schrieb:

I think (if I read it right) that you just need elder base claws to craft on now. So it just means it'll take longer/cost more to get the right bases to craft on.

Will wait for Torstein to post, since he's much smarter than I am. ;)


Yes you're right:

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Weapons: ... chance for Poison/Bleeding inflicted with this weapon to deal more damage (now found from Elder's Influence)


Will be harder than fossil crafting though!
Zuletzt bearbeitet von Azureflame64#7934 um 10.03.2020, 21:56:53
If you use corroded fossils on an elder base it should still help to give weight to poison mods vs just chaos/alt spamming though.

So there should still be a benefit to using fossils, it's just not the only way to get those mods anymore.
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EpicFailTrain schrieb:
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Azureflame64 schrieb:
Just a heads up that the 3.10 patch notes destroyed fossil crafting, so it looks like crafting the claws for this build will not be possible :(

Hopefully we can figure out good alternatives, planning on VS/PS as my starter ...


I think (if I read it right) that you just need elder base claws to craft on now. So it just means it'll take longer/cost more to get the right bases to craft on.

Will wait for Torstein to post, since he's much smarter than I am. ;)


Hi everyone :)

I loled xD

You are right. Claws to have (previous) delve mod will have to have Elder influence and they can still be fossil crafted on those bases.

Mix it with Hunter's influence via Awakener's Orb and you can craft even faster poisons and stuff.

Build is fine, except it will cost more in the higher end. Elder claw bases will be pricey i guess. :/

Zuletzt bearbeitet von TorsteinTheFallen#1295 um 10.03.2020, 22:51:41
excuse me , how do u gain frenzy charge ?
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NotLazyAnymorez schrieb:
excuse me , how do u gain frenzy charge ?


Blood Rage
do you not recommend this as a starter build? After patch notes ? And what about survivability on this build its hard to not die on end game content?

How about changes on fossils, its gonna rly hurt this build on early maps ?
Early mapping is fine. The fossil changes just put the requirement of actual investment for the build to scale its ST damage.

For reference a base claw before would cost 10 or so chaos. Now an elder claw might be several exalts. Who knows... Being elder influence, makes it hard to target farm.

I think these changes are fine. It makes crafting harder for pretty much every build. Yes bleed/poison builds are a bit more screwed because the Elder/Shaper bases are harder to find.
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TorsteinTheFallen schrieb:
You are right. Claws to have (previous) delve mod will have to have Elder influence and they can still be fossil crafted on those bases.

Mix it with Hunter's influence via Awakener's Orb and you can craft even faster poisons and stuff.

Build is fine, except it will cost more in the higher end. Elder claw bases will be pricey i guess. :/


It's too bad the mod didn't land on Hunter bases - with the rarity of i83+ Elder Imperial Claws we might be compromising on the base type or looking at options like using a Hunter Orb on a normal base then awakener orb that base with whatever Elder claw we can find just to be able to hit that one mod on an Imperial Claw. I don't mind though, a bit of chase for end game power is ok.

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While I'm at it, this was my main build for Metamorph and it was a real joy to play. It felt smooth, fast and strong, great clear and ST (I used Pestilent Strike / Viper Strike) - a really well rounded build and just super fun and engaging to play.

Your guide is amazing and your follow up over almost 100 pages it commendable - I didn't need to ask any questions because they were covered in the guide or already answered.

Thanks Torstein! :)
Edit: You also got me wanting to play poison in 3.10
Zuletzt bearbeitet von eaglecnt#6870 um 11.03.2020, 08:18:10
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eaglecnt schrieb:

It's too bad the mod didn't land on Hunter bases - with the rarity of i83+ Elder Imperial Claws we might be compromising on the base type or looking at options like using a Hunter Orb on a normal base then awakener orb that base with whatever Elder claw we can find just to be able to hit that one mod on an Imperial Claw. I don't mind though, a bit of chase for end game power is ok.

--
While I'm at it, this was my main build for Metamorph and it was a real joy to play. It felt smooth, fast and strong, great clear and ST (I used Pestilent Strike / Viper Strike) - a really well rounded build and just super fun and engaging to play.

Your guide is amazing and your follow up over almost 100 pages it commendable - I didn't need to ask any questions because they were covered in the guide or already answered.

Thanks Torstein! :)
Edit: You also got me wanting to play poison in 3.10


Would you recommend this as a starter given the patchnotes? I played mines in metamorph, arc/ball lightning, and league start was crazy easy and ended up keeping that as my main build for the whole league.

Would you say an elder legion claw base is needed to push into red maps and beyond, or is it a minmaxing thing and more of a luxury?

I know the league mechanic is focused on clear, but I dont want to sacrafice single target, hence my plan of PS/VS combo, as I still think my main target for the league will be farming AL8 T16 bosses and proccing as many elderslayers as possible.

One thing I loved about mines is that no currency/gear is needed at all, even just a basic 6 link and okayish stat stick is enough to clear through red maps and take down bosses fairly comfortably. Going LL with a shav and chayula ammy definitely isn't 'build enabling' and isn't required for good single target, but it does end being a nice endgame upgrade that turns all the content into a joke.

Would you say league starting as a PS/VS Pathfinder be just as smooth transitioning to maps or will I be on the struggle bus until I can get those elder bases to craft?
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NotLazyAnymorez schrieb:
excuse me , how do u gain frenzy charge ?

You craft +1 to minimum Frenzy on jewelry for perma charges or thru Blood Rage on kill

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