[3.24] Scourge Arrow Poison Prolif Pathfinder - Fast, fun to play
" Ahh I see, new player so I didn't know about the curse limit thing. Thanks :) |
|
" Another question: How did you enable the 60% chance for poison to deal 100% increased damage mod in PoB dps calculation? |
|
" From How to configure PoB for your own character?: " My builds:
Scourge Arrow Poison Prolif Pathfinder - https://www.pathofexile.com/forum/view-thread/2551841 My site: https://mapsofexile.com/ |
|
" About that, I have a Vermillion ring on which I crafted 40% increased poison damage, and the whole ring does not get loaded in PoB when I import my char. Is it related? |
|
" Nope, PoB atm simply do not supports Vermillion ring, you will have to add similar ring manually but change base when importing your char (i would simply do ctrl-c in-game, create custom in pob, paste and change base from vermillion to like coral ring). My builds:
Scourge Arrow Poison Prolif Pathfinder - https://www.pathofexile.com/forum/view-thread/2551841 My site: https://mapsofexile.com/ |
|
" Thanks a lot for info and the ctrl c tip. That saves a lot of time. |
|
Small build update:
14th October 2019 - Added mention of Malevolence Watcher's Eye to End-game optimization section - Added mention of Devoto's Devotion to End-game optimization section I felt like Devoto deserved mention in end-game optimization section if people want to focus more on mapping than bossing, as it improves it by a lot. I also added Malevolence Watcher's Eye mention that I previously had in main PoB but I replaced it with normal jewel and Skitterbots since. My builds:
Scourge Arrow Poison Prolif Pathfinder - https://www.pathofexile.com/forum/view-thread/2551841 My site: https://mapsofexile.com/ |
|
Thanks for making this build, i'm really liking it so far! It has a good balance between offense and defense!
And i made this baby here with 4 fossil crafting :) |
|
" Thanks, glad you like it :) Also damn, that is pretty sick bow. My builds:
Scourge Arrow Poison Prolif Pathfinder - https://www.pathofexile.com/forum/view-thread/2551841 My site: https://mapsofexile.com/ |
|
Seeing that you updated the endgame optimisation I re-read it and noticed that: "For tree optimizations, if you can get enough Intelligence and Strength from gear, you can remove Primal Spirit"
I was debating with myself removing these 2 passives, but I was more hesitating on the 5% flask effect and the 20% increased flask charge gain. From your experience, the 20% increased charge gain is not really usefull as a Pathfinder? On the same line, I got rid of the Scion life and Sentinel by anointing Constitution, so I'm also debating droping Profane chemistry and getting Perfect agony from the tree with those points. This is an experiment but i might stick to it. How much do you value Profane chemistry and what flask would choose over witchfire brew in place of Coralito? Zuletzt bearbeitet von Rootsmann um 14.10.2019, 19:55:35
|
|