What we expecting in 0.3.0 patch!

New ways to get bigger chunkier amounts of life.
"Beidat honored the pact, though Mancy wouldn't take off Doryani’s prototype."
Warriors and Merc should have the option to raise life at minimum value 5k with max 9k.

If this is not implemented then nerf ES to max 4k....


Armour is completely s...t when mitigating only physical damage. Should mitigate also 50% of Ice and Lighting damage.
What I want is a complete atlas redesign, but that's not happening until after EA, if ever.

What I'm expecting is most probably one more act and/or class plus a couple poe1 mechanics haphazardly folded in.
Dodge roll and swamping weapon prevents reloading Crossbows, This should be priority to fix.
+1 👍 i hope they listen. So sick of this game since 0.2
working shield mtx

new trade system (either AH, HO npc trader or other thing)

more builds (this goes with reviewing some stats like armor and life)
more uniques (usable ones)

Druid class
More than 1 class release

atlas revamp (omg, do it plz - I'm not playing atm because fear of wasting the node on wrong map choice)

I'm ok not releasing acts or new pinnacle bosses.
Zuletzt bearbeitet von GatoPreto1718#7829 um 15.07.2025, 18:53:27
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MarniBR#0438 schrieb:
+1 - Add a CRAFTING BENCH
Disable the auto-aim
Rework essences
add Scouring orbs
add alteration obs
make the maps more like poe1 (add an atlas tree)
less monsters movement speed (-10~15%)
more player movement speed (+10~15%)
rework shrines
make fire skills less bright (slider will be great)
reduce attribute cost for skills and items
Buff all unique items (they are really bad)
make the ground more dark to be easier to discern where you can walk and where you cant
make change weapons instant
remove the skills bind to weapons (make them gems)
bring flasks back or make the charms an intermittent buff
make all strike skills a generic skill (the vision is bad)
allow the dodge roll to be a skill and make support gems for it(travel skill)


Sockets are the crafting bench.
And please no scouring orbs or alteration orbs. They make the item game so boring.
I agree on the auto aim, reducing attribute costs, especially on skills.
No need for 5 button piano flasks all over again. And skills being bound to weapons is cool, it makes every weapon feel unique. Let them cook and see their vision thru before turning it to poe1 all over again
If new Act comes with the new patch, i expect at least 4 new passive points couse are critical for completing the build.

Let's hope Devs do the right thing for once!

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